Displacement-time graphs

  • EDEXCEL A Level

Video masterclass

Topic summary

Displacement-time graphs are used to represent the motion of an object over time. The horizontal axis (x-axis) represents time, while the vertical axis (y-axis) represents displacement, which is the distance from a reference point in a specific direction. These graphs are useful for understanding how an object moves and for calculating its velocity and speed.

1. Understanding Displacement-Time Graphs:

In a displacement-time graph, the slope of the graph indicates the velocity of the object. The displacement is measured relative to a starting point (often called the origin). A straight line in the graph indicates constant motion, while a curved line indicates changing motion (acceleration or deceleration).

2. Interpreting the Graph:

  • If the graph is a straight line, the object is moving at a constant velocity.
  • If the graph is curved, the object's velocity is changing, meaning it is accelerating or decelerating.
  • If the line is horizontal, the object is stationary (no displacement). This means the velocity is zero.
  • If the line is sloping upwards, the object is moving in a positive direction. If the line slopes downwards, the object is moving in the opposite direction (negative displacement).

3. Finding the Velocity from a Displacement-Time Graph:

The velocity of an object is the rate of change of displacement with respect to time. In terms of a graph, the velocity is found by calculating the slope of the displacement-time graph. The formula for velocity is:

Velocity=Change in DisplacementChange in Time=ΔyΔx

Where Δy is the change in displacement (vertical change) and Δx is the change in time (horizontal change).

4. Example: Finding Velocity:

Consider the following displacement-time graph where the object moves in a straight line, starting at a displacement of 0 m at t=0 and reaching a displacement of 20 m at t=5 seconds. The line is straight, indicating constant velocity.

Step 1: Calculate the change in displacement:

Change in displacement Δy=20m0m=20m.

Step 2: Calculate the change in time:

Change in time Δx=5seconds0seconds=5seconds.

Step 3: Use the formula for velocity:

Velocity =ΔyΔx=20m5seconds=4m/s.

Therefore, the velocity of the object is 4m/s in the positive direction.

5. Finding the Speed from a Displacement-Time Graph:

Speed is the scalar quantity that represents the magnitude of velocity. Speed is always positive and does not have a direction, whereas velocity is a vector quantity and has direction.

If the object is moving at a constant speed, the magnitude of the velocity is the same as the speed. Therefore, the speed can be calculated in the same way as velocity by determining the slope of the graph. If the object changes direction, the speed is still the magnitude of the rate of change of displacement, which is the slope of the graph regardless of the direction of motion.

6. Example: Finding Speed:

Let’s say the displacement-time graph is for an object that moves from 0m at t=0 to 20m at t=5 seconds, and then moves from 20m back to 0m at t=10 seconds (indicating a return journey). The graph forms a straight line from t=0 to t=5, and another straight line from t=5 to t=10. The speed is calculated as the slope of the graph, which is the same as velocity when the object moves at a constant rate in each section.

Step 1: Find the speed for the first part of the journey (from 0m to 20m):

The change in displacement is 20m0m=20m, and the change in time is 5seconds0seconds=5seconds.

The speed is: Speed=ΔyΔx=20m5seconds=4m/s

Step 2: Find the speed for the return journey (from 20m back to 0m):

The change in displacement is 0m20m=20m, and the change in time is 10seconds5seconds=5seconds.

The speed is the same magnitude: Speed=20m5seconds=4m/s

Note that the speed is always positive, regardless of the direction of travel.

7. Special cases to note:

  • If the graph is a straight line, the velocity and speed are constant and can be easily calculated from the slope.
  • If the graph is curved, the velocity is changing, and you will need to calculate the instantaneous velocity at any given point by finding the slope of the tangent to the curve at that point.
  • If the object moves in a direction and then returns, the displacement at the end of the journey may be zero, but the total distance travelled is the sum of all movements along the path.

Extra questions (ultimate exclusive)

Ultimate members get access to four additional questions with full video explanations.